Ultima 2: Enilno
Produced by: Sage, Titans of Ether
Website: Titans of Ether
Much like Ultima 1: A Legend is Reborn (later ERA, now defunct), this project aimed, initially, to re-create an Ultima game using a custom-built 3D engine.
Sage and his team planned to re-tell the tale of Ultima 2 from the Sosarian perspective. While their game would have still featured Earth in the plot, it was to be set predominantly in the lands of Sosaria, during the transitional time between Ultima 1 and Ultima 3.
As of August 2005, Sage joined with the Titans of Ether to bring Enilno to life with their help, using the Morrowind engine. At the time, we were told that we should not expect to see this project resume until Ultima IX: Redemption was complete. And since that project has since been cancelled, it is unlikely that work on Enlino will resume at any point.